I'm currently working on some new stuff for my Robin Hood story. I have a new production painting and some updates on the characters I want to finish during the next 2 weeks. I begin another quarter teaching at AI and my Mt. SAC gig is just around the corner about the time that Academy of Art begins again.
By the way I'm slated for Creature Design and Clothed Figure Drawing. I'm not thrilled by the latter because I've done so much of it. Either way it seems like it will pair well with Creature Design. The creature class is done by this guy named Jarred Fajardo. He hasn't been out of school too long and this is always a concern of mine. He's only been in industry for a few years (I think) and I wasn't impressed with his work but I am impressed by my classmate Bonnie Pang's work she did in it. So, I'm going to give him the benefit of the doubt. I don't expect him to be as good as Jennifer Oliver (Character Design) or Robert Caple (Layout Design) so we will certainly see next month.
I'll update my new stuff as I finish.
Wednesday, January 8, 2014
Sunday, December 22, 2013
VIS611 Elements of Story Finals
I can say a zillion things about my challenging quarter I just finished however, the work is decent enough to post here. The quarter is done and I'm glad it's done. Here is my work on my revamp of Robin Hood. I will spend the next few weeks tweaking it until its as perfect as I can make it and see if I can get work from it. I haven't decided if I'm going to post the story I wrote for it. Perhaps the treatment I'll post.
Friday, December 13, 2013
Robin Hood Finals
Here is my final character design for my reiteration of a futuristic Robin Hood. This is the 3D version of it done in Photoshop. I stretched his legs a bit to make him appear more "heroic"...at least this is what my instructor told me a week ago after it was approved more than a month ago. You can see the original 2D drawing of it in the previous post.
Sunday, November 3, 2013
Robin Hood!
Here are my character iterations for my take on Robin Hood. It's based on the classic story however it's a sci/fi piece where a drifter rises above the oppression from the government on off-world terra-forming colonies. After he develops a following and creates a band of rebels he raids the off-world storage facilities and . The people give Robert Clepero a new name after the famous English outlaw/patriot, Robin Hood. Mariam is a government administrator with a heart for the terra-forming colonies plagued by the government. She soon becomes Robin's attraction after she offers unconditional help to hack the government slush accounts and bring prosperity back to the people. The elusive Robin Hood and Little John always escape from the clutches of the vile and disgusting Magistrate. The Magistrate is desperate and focused at bringing an end to the financial losses within the region and will do whatever means necessary to catch Robin Hood.
I'm still reworking these. This is my first iteration for the characters. There's some anatomical details I have to workout for Little John.
I'm still reworking these. This is my first iteration for the characters. There's some anatomical details I have to workout for Little John.
Friday, May 31, 2013
Character Design
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| Variation #1 |
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| Variation #2 |
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| Homage to Brian Froud with a little more attitude |
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| I did one like this in my first illustration class in '90 without dynamic action |
| Not my favorite one but it works |
| Spunky |
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| Minotaur |
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| A reluctant Barbarian Princess |
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| Homage to character designer/director, Chris Sanders |
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| My version of La Femme Nikita in the late 1960's and homage to Claire Wendling |
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Version #2 of La Femme Nikita, semi-futuristic
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Tuesday, May 28, 2013
Character Design: Final Turn Around
Here's my final turn around for my MFA class in Character Design. Usually, you don't pose your character with extended arms with props nor do you have them in a dynamic contrapposto pose but my instructor wanted it so she got it. I'm still waiting to see what I got on the final but we'll see. This is a serious upgrade from previous post.
I don't have an expressions sheet on this as it's still as a WIP.
Sunday, May 5, 2013
Character Design for Animators: Week 13
It's late and I'm so burnt on character design right now. I still have much work to do tonight but I at least wanted to post this update. This is the character I'm using for my final however I'm going to update her wardrobe even though I like the Go-Go dress and hooker boots. She's based on La Femme Nikita. My updated version will be a bit more futuristic...I think. I guess it's would be my version of what Matilda from Leon (The Professional) would grow up as an adult. I can totally see Natalie Portman doing this character. So here are different stages of development in sequential order:
Saturday, April 20, 2013
Character Design for Animators: Week 9
I didn't post this in order since I was waiting for my instructor's response. She liked it and said I had an original take on the Minotaur. I wanted to combine rhino hind legs and snout, give him a barrel chest and a main of hair. I also wanted to give him some wicked horns. I think I could have pushed the pose a bit more and she actually stated that a charging Minotaur would work better. I think I might try a Minotaur in the style of one of my favorite character designers, Claire Wendling. She already has a a Minotaur design but mine is quite different. Her's is more anthropomorphic while mine is zoomorphic.
Monday, April 15, 2013
Character Design Week 10
Hopefully this will get a good review from my instructor. I've been raked over the coals the past 2 weeks and I need a break. I've been busting my ass trying to learn character design from someone who was brought up by the teachings of Walt Stanchfield at Disney.
So we had a choice between a stereotypical or non-sterotypical hero/heroine or villain. I chose the non-stereotypical heroine. The concept is she's kind of clumsy and too small for her clothing....kind of bony and uncomfortable.
So we had a choice between a stereotypical or non-sterotypical hero/heroine or villain. I chose the non-stereotypical heroine. The concept is she's kind of clumsy and too small for her clothing....kind of bony and uncomfortable.
Barbarian Girl WIP
FINAL
Wednesday, April 3, 2013
Character Design for Animators: Week 8
I'm working way outside my comfort zone here but I think it works. The line of action stiffened up too much during clean up....something I need to work on. This often happens when working with graphite as this is the first character using it. The previous ones I used PrismaColor Pencil and I think I'll go back to it since it's not forgiving and have to accept it as it is or do it over. So, I did another alligator but a more whimsical one. I wanted him to look timid but I should have pushed the gesture a bit more.
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