Tuesday, April 15, 2014

Creature Design Week 9

Alright, so this past week I'm focusing on Bovine and specifically the Black Wildebeest. They are really trippy beasts and very odd to look at....very different than it's cousin the Blue Wildebeest. Anyway, here are the orthographics, final painting and the final layout. This isn't my best work but with all the life issues going on right now this is the best I've got....though in hindsight, it's not bad.


Wednesday, April 9, 2014

Visual Development

Here are some detailed story-beats from the recent past: concept sketches, color comps and final painting for a Robin Hood revamp. Little did I know that it was similar to "Arrow", a show I never really watched but mine was definitely in the future so these sketches have no relation to the show. These go in progression from the value comps, to color comps, to one of the production paintins (wip):



Saturday, March 29, 2014

Canine Creature Update

I spent some time this week working this out....finally! The color stuff are color sketches with little time for refinement. Most of the refining of the final layouts are done in the original drawing itself. Obviously the one with a background takes a bit more time. I have the concept art from sketches to the final painting to the final layout to see the progression:

 

Thursday, March 27, 2014

Creature Design Update

It's been a few weeks since I last posted.  Here are a few weeks worth of stuff from the class:


Friday, February 21, 2014

Creature Design: Canines

Here's some canine studies and creature concepts based on the anatomy from my Creature Design class:

Wednesday, February 19, 2014

Spring 2014: Creature Design w/ Terryl Whitlatch (sort of)

I'm currently taking Creature Design by this guy named Jarred Fajardo. I don't know much about him but he's using Terryl Whitlatch's curriculum and demonstrations. To his credit he's actually not bad during the critiques. Terryl's video demonstrations are very thorough and simply awesome.  She is a bit slow in the process as it shows every last detail but quality stuff.  There is nothing else out there quite like it.  There's an extra ordinary amount of work though.  I will post my work as things ramp up. I'm not happy with the first couple of weeks works since it's become a bit difficult getting used to the work load.  Nevertheless, here's my stuff from this past week:

 

Wednesday, January 8, 2014

Updates

I'm currently working on some new stuff for my Robin Hood story.  I have a new production painting and some updates on the characters I want to finish during the next 2 weeks.  I begin another quarter teaching at AI and my Mt. SAC gig is just around the corner about the time that Academy of Art begins again.

By the way I'm slated for Creature Design and Clothed Figure Drawing.  I'm not thrilled by the latter because I've done so much of it.  Either way it seems like it will pair well with Creature Design.  The creature class is done by this guy named Jarred Fajardo. He hasn't been out of school too long and this is always a concern of mine.  He's only been in industry for a few years (I think) and I wasn't impressed with his work but I am impressed by my classmate Bonnie Pang's work she did in it.  So, I'm going to give him the benefit of the doubt.  I don't expect him to be as good as Jennifer Oliver (Character Design) or Robert Caple (Layout Design) so we will certainly see next month.

I'll update my new stuff as I finish.

Sunday, December 22, 2013

VIS611 Elements of Story Finals

I can say a zillion things about my challenging quarter I just finished however, the work is decent enough to post here.  The quarter is done and I'm glad it's done.  Here is my work on my revamp of Robin Hood.  I will spend the next few weeks tweaking it until its as perfect as I can make it and see if I can get work from it.  I haven't decided if I'm going to post the story I wrote for it.  Perhaps the treatment I'll post.



Friday, December 13, 2013

Robin Hood Finals

Here is my final character design for my reiteration of a futuristic Robin Hood.  This is the 3D version of it done in Photoshop.  I stretched his legs a bit to make him appear more "heroic"...at least this is what my instructor told me a week ago after it was approved more than a month ago.  You can see the original 2D drawing of it in the previous post.

Sunday, November 3, 2013

Robin Hood!

Here are my character iterations for my take on Robin Hood.  It's based on the classic story however it's a sci/fi piece where a drifter rises above the oppression from the government on off-world terra-forming colonies.  After he develops a following and creates a band of rebels he raids the off-world storage facilities and .  The people give Robert Clepero a new name after the famous English outlaw/patriot, Robin Hood.  Mariam is a government administrator with a heart for the terra-forming colonies plagued by the government.  She soon becomes Robin's attraction after she offers unconditional help to hack the government slush accounts and bring prosperity back to the  people.  The elusive Robin Hood and Little John always escape from the clutches of the vile and disgusting Magistrate.  The Magistrate is desperate and focused at bringing an end to the financial losses within the region and will do whatever means necessary to catch Robin Hood.

I'm still reworking these.  This is my first iteration for the characters.  There's some anatomical details I have to workout for Little John.