I didn't post this in order since I was waiting for my instructor's response. She liked it and said I had an original take on the Minotaur. I wanted to combine rhino hind legs and snout, give him a barrel chest and a main of hair. I also wanted to give him some wicked horns. I think I could have pushed the pose a bit more and she actually stated that a charging Minotaur would work better. I think I might try a Minotaur in the style of one of my favorite character designers, Claire Wendling. She already has a a Minotaur design but mine is quite different. Her's is more anthropomorphic while mine is zoomorphic.
Saturday, April 20, 2013
Monday, April 15, 2013
Character Design Week 10
Hopefully this will get a good review from my instructor. I've been raked over the coals the past 2 weeks and I need a break. I've been busting my ass trying to learn character design from someone who was brought up by the teachings of Walt Stanchfield at Disney.
So we had a choice between a stereotypical or non-sterotypical hero/heroine or villain. I chose the non-stereotypical heroine. The concept is she's kind of clumsy and too small for her clothing....kind of bony and uncomfortable.
So we had a choice between a stereotypical or non-sterotypical hero/heroine or villain. I chose the non-stereotypical heroine. The concept is she's kind of clumsy and too small for her clothing....kind of bony and uncomfortable.
Barbarian Girl WIP
FINAL
Wednesday, April 3, 2013
Character Design for Animators: Week 8
I'm working way outside my comfort zone here but I think it works. The line of action stiffened up too much during clean up....something I need to work on. This often happens when working with graphite as this is the first character using it. The previous ones I used PrismaColor Pencil and I think I'll go back to it since it's not forgiving and have to accept it as it is or do it over. So, I did another alligator but a more whimsical one. I wanted him to look timid but I should have pushed the gesture a bit more.
Saturday, March 30, 2013
Layout for Animators: Week 8
I'm half way through this class and finally getting to a place where we are beginning to do a real layout. These are thumbnails and comps for a "skygarden" whatever that is. I didn't show a garden per se, but I at least showed the overall structure and stuff. I think it might be too loose for my instructor's liking but we will soon see. I just know Scott Caple (Instructor) is going to get on my case about not fully developing the steps on the Comp #1.
Thumbnails
Primary Thumbnails
Comp #1
Monday, March 18, 2013
Character Design Week 6: Portraits
This was an easy week as we had to draw portraits. I actually did 3 separate portraits for the male model below to make sure it was "on model". I have a before and after post of this, too. My favorite has to be the woman as she is reminiscent of Sargent's "Madame X". This week it's caricatures which I'm looking forward to.
On a side note I'm doing well in this class and in Layout for Animators getting and "A" for mid-term grades but pulled a "C" and a "B" on Week 5 homework. Pisses me off since I worked hard but it was a bad friggen week to begin with. I was burning the candle at both ends with my teaching gig at two campuses and especially teaching an intro to animation class I've never taught before.
On a side note I'm doing well in this class and in Layout for Animators getting and "A" for mid-term grades but pulled a "C" and a "B" on Week 5 homework. Pisses me off since I worked hard but it was a bad friggen week to begin with. I was burning the candle at both ends with my teaching gig at two campuses and especially teaching an intro to animation class I've never taught before.
1st Draft Final
Monday, March 11, 2013
Weeks 4 & 5 Update: Character Design
Here are my updates for Weeks 4 and 5.
Week 4: Design a 2D shape focusing on curved vs. straights, big-to-small, etc. Then from this shape we were to design a character from this:
Week 5: Design a costume for an existing model from our photo references: 1900's Gibson-esque woman or Steampunk Woman, vagabond, and/or Medieval Knight w/surcoat and chain mail. I did a Steampunk Woman. This is my 5th draft of her. Not much has changed except her face and the costume. I also elongated her capitalizing on her legs and the corset.
Week 4: Design a 2D shape focusing on curved vs. straights, big-to-small, etc. Then from this shape we were to design a character from this:
The first one is inspired by my daughter's interest in superheroes.
Week 5: Design a costume for an existing model from our photo references: 1900's Gibson-esque woman or Steampunk Woman, vagabond, and/or Medieval Knight w/surcoat and chain mail. I did a Steampunk Woman. This is my 5th draft of her. Not much has changed except her face and the costume. I also elongated her capitalizing on her legs and the corset. Sunday, February 24, 2013
Week 2 Revisions
My instructor wanted me to REDO my post for Week 2 as I did it wrong. I wasn't supposed to change the pose but improve the line of action and exaggerate the figure some how. So, I decided to make him a little guy. I still like the freshness of the Original but the Revision is funny to look at.
REVISION
Original
REVISION
ANM633 Character Design Week 3 Continued
So, I got a critique from my instructor Jennifer Oliver (Disney Feature - Character Key) and suggested I give the gator an expression to flesh him out. I redrew and gave him the look of surprise and dread. I think it works. For my second character I wanted to pay homage to Brian Froud and do a Brownie Fairy which I've never been able to accomplished. I think I just needed a pushed in the right direction.
Thursday, February 21, 2013
ANM633 Character Design: Week 3
Here's my drawing for Week 3. I had to state what my "crutch" was or rather something I fall back on a regular basis then do a drawing without using my crutch. My "crutch" was drawing humans in their peak physical fitness and proportion with as much accuracy as possible. To my detriment I will add way too much detail, too. So, we still had to use photo reference but could not fall back on our "crutch". I did a rhino beating up on a crocodile. I rarely draw animals especially in a whimsical fashion. This is a pissed off rhino kind of a bully:
Sunday, February 17, 2013
Character Design Week 2 Homework
Here we go! Finally we're getting somewhere in the class. This week we were to exaggerate a pose from photographic reference emphasizing a more dynamic line of action however many of the demos indicated changing the physical makeup of the model. I stayed within my comfort zone though. I did create a grander line of action however I think I could have pushed it further especially seeing some of Bobby Chiu's work as an example of how far to push it. I'm just not there yet.
I also got some reference from Week 3 coming up that I used for practice and it was a huge spring board for what I ended up doing for the final drawing. I used PrismaColor Pencil which I rarely use like this.
Practice:
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